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Players and map ​

Use Players for lists and player records, and GPS map for positions and spatial context.

Find a player ​

  1. Open Players to inspect the current online list. Select a player for available details and actions.
  2. Switch to the history view when the player is offline. Historical player snapshots are scoped to the current world and save.
  3. Open GPS map to view live positions. Turn layers on or off to focus on players, other entities, vehicles, traders, or land claims.

Offline-player markers show the game's last known position and are hidden by default. They do not imply that a player or that location is currently loaded. Opening a map detail can load further information, such as inventory or skills, only when you select the relevant tab.

Use player quick actions ​

In the online list, open a row's action menu or right-click that player's row. Depending on the current player state, you can inspect details, copy the name or identifiers and coordinates, prepare a private message, teleport, grant items, kick, ban, reset the profile, or manage administrator permissions. Selecting a form opens a preview; review its target and fields before submitting.

  • Grant items: enter an exact loaded Item or Block definition name and quantity, then review supported quality, durability, and item Mods. Copy the internal name from Items and blocks first. This administrator action does not create a Shop purchase.
  • Kick or ban: confirm the target and reason. A kick ends the session; a ban controls later admission through the native ban list.
  • Administrator permissions: set or edit the native permission level, or remove the entry. Level 0 can also enable Steam panel access; grant it only to trusted operators.
  • Reset profile: the player is kicked first, then the native profile is archived and removed and saved projections are cleared. There is no restore endpoint. Keep an independent backup before using this action.

The history view has its own row menu for viewing a captured snapshot and copying the name, player ID, or platform ID. It does not offer online-player mutations. A corrupt saved inventory can report an error for that inventory view while other player data remains usable; check the server log and save backups rather than repeatedly resetting the player.

Move a player ​

For an online player, use an explicit teleport action in the player or map detail and verify the destination before confirming. Clicking an empty map location alone does not teleport anyone. For player-owned homes, landmarks, and friend requests, see Teleportation.